3D and Geometric Vision
Chapter 44: Depth Estimation (Monocular depth, stereo matching, depth from motion, MVS) Chapter 45: 3D Point Cloud Processing (PointNet, PointNet++, PointConv, KPConv) Chapter 46: Structure from Motion (SfM) (Feature tracking, bundle adjustment, multi-view reconstruction) Chapter 47: 3D Reconstruction and Rendering (Voxel grids, meshes, NeRF, Instant NeRF, Plenoxels) Chapter 48: Visual SLAM and Odometry (ORB-SLAM, DSO, monocular/stereo SLAM, VIO)